XNA Tutorial Versions
Below is a table indicating which tutorials work for the various versions of XNA. This table gives a good summary of which version of XNA each tutorial works for. Obviously, my goal is to get them all to version 3.0 as quickly as possible, hopefully before the end of December. The ones marked in bold have been updated as much as possible.
Tutorial | 1.0 | 2.0 | 3.0 |
---|---|---|---|
Introduction | X | X | X |
1 - Setting Up XNA | X | ||
2 - Creating an XNA Project | X | X | X |
3 - Graphics Device Setup | X | X | X |
4 - Effects and Effect Files | X | ||
5 - Drawing Triangles | X | ||
6 - World Coordinates | X | ||
7 - Transformations | X | ||
8 - A Little Practice | X | ||
9 - Index Buffers | X | ||
10 - Texturing | X | ||
11 - More Texturing | X | ||
12 - Lighting | X | ||
13 - Loading Models | X | X | X |
14 - Using XACT | X | X | X |
15 - Playing Sound | X | X | X |
16 - Basic Matrices | X | X | X |
17 - Line Drawing | X | ||
18 - Introduction to 2D Graphics | X | X | X |
19 - SpriteBatch Basics | X | X | |
20 - Drawing Text with SpriteFonts | X | X | |
21 - Texture Atlases | X | X | X |
22 - Rotating Sprites | X | X | |
23 - Additive Blending with Sprites | X | X | |
24 - 3D Audio Effects - Location | X | X | |
25 - 3D Audio Effects - Attenuation | X | X | |
26 - The BasicEffect Class | X | X | X |
27 - BasicEffect Lighting | X | X | X |
28 - BasicEffect Fog | X | X | X |
29 - 2D and 3D Combined | X | X | X |
30 - Viewports | X | X | X |
31 - 2D Particle Engines | X | X | |
32 - The Content Pipeline | X | X | |
33 - A Simple Content Pipeline Extension | X | ||
34 - Collision Detection | X | X | |
35 - Picking | X | X | |
36 - Basic 3D Animation | X | X | X |
37- Mesh by Mesh 3D Animation | X | X | X |
38- 3D Animation by Bone Transformations | |||
39- The Basics of Distributing your Game | X | X | X |
40 - Packaging your Game for Other XNA Users | X | X | X |
41 - Packaging your Source Code for Other XNA Users | X | X | X |
42 - Using ClickOnce to Distribute your Game | X | ||
43 - Other Ways to Distribute your Game | X | X | X |
44 - Guitar Input | |||
45 - Another Way To Do Audio in XNA 3.0 | X |
And for the Extra XNA Tutorials:
Tutorial | 1.0 | 2.0 | 3.0 |
---|---|---|---|
1 - Keyboard Input | X | X | X |
2 - Full Screen Mode | X | X | |
3 - XACT Sound Loops | X | X | X |
4 - Mouse Input | X | X | X |
5 - Wireframe and Point Modes | X | X | |
6 - XBox Controller Input | X | X | X |
7 - XBox Controller Vibration | X | X | X |
8 - Console Windows | X | X | |
9 - Changing the Window Size | X | X | X |
10 - Calculating the Frame Rate | X | X | X |
11 - Setting the Window Size | X | X | X |