Troubleshooting this TutorialSometimes, even though you try hard to understand the information in a tutorial, things don't work out quite like you want it to. This page is here to help you resolve any problems you might be having with the tutorial about creating a game from the XNA game template. The Common Mistakes section describes common problems that people have when doing the things in this tutorial, and how to resolve them. The Frequently Asked Questions section describes questions that people have that aren't related to mistakes, but rather, trying to understand the stuff better or exploring how it can be used. If your problem or concern isn't addressed here, feel free to add a comment below, so that I know where you're having trouble. I like to keep these pages fairly clean, so I may remove comments that I felt like have been addressed. If I remove your comment and you don't feel like the problem has been fixed, repost the question and we'll take another look at it. If a tutorial has a mistake in it, I will fix the mistake and reply to the comment with a brief explanation. However, after a couple of weeks I'll likely go back and remove the original comment as well as my reply, because, hopefully, the problem will have been fixed, and it won't be a concern any more. |
Common MistakesNone listed yet… |
Frequently Asked QuestionsNone listed yet… |
Is there any way to turn off the more advanced graphics features? My laptop only has an integrated graphics card, so it can't run the hi-def or more advanced features and returns an error when I try to run the program for the first time. If there's an easier solution than, say, buying a new graphics card or developing my game form scratch, I'd really like to know.
hi, i have a little problem about debugging my app. when i say "debug" it starts progress but in the middle of progress it gives "error"
it says the error may be the graphic device, display mode and runnig at the same time with the other apps. i have directx and i also checked my display settings and i closed the other apps but it dont works. can you help this noob ? :D
Are you just trying to run this on Windows?
I probably need a bit more information before I can really help. Perhaps you can give me the exact error message that you see on the screen. Also, have you tried what you've got on a second computer? If you email it to me I'd be happy to play around with it for a few minutes and tell you what I get when I run it.
WindowsGame1
No suitable graphics card found.
Could not find a Direct3D device that supports the XNA Framework HiDef profile.
Verify that a suitable graphics device is installed.
Make sure the desktop is not locked, and that no other application is running in full screen mode.
Avoid running under Remote Desktop or as a Windows service.
Check the display properties to make sure hardware acceleration is set to Full.
OK
there the error I have. I want to know what to do to run my application. Please help me
Hello! It's my problem too!
I have à directx 10.0 compatible card based on nvidia chip and windows 7 with visual c# express 2010
Have a good plaisure with your tutorial site!
Dagal
Hello!
I solve my problem!
It's easy, very simple to correct it!
Go into Project Menu
And select properties
In the section XNA Game Studio, choose "Use Reach…"
It is the profile to use for your computer.
I explain a few!
There are two profile for XNA
HiDef : For XBOX360 and for DirectX 10 Compatible Video Card
Reach : For XBOX360, PC and windows Phone 7
If the mistake continue, than change your video card…
I've found this information in french here : http://msdn.microsoft.com/fr-fr/library/ff634566.aspx
Have a good time with XNA
Hello!
Thank you for this advice.
It works for me!
i have an error that says xna framework HiDef profile supports a maximum vertix buffer size of 67108863 but this vertix is 68202336 ,,, what should i do
That really, truly is the upper limit on vertex buffer sizes, and there's not much you can do about it, though I suspect the limit is based on internal vertex buffer addressing, rather than a memory limitation. If you can, I'd suggest trying to split your 3D model (I'm assuming you're loading in a 3D model to get that error) into two or more smaller models. That's an absolutely massive model.
If your model is not, in fact, that big, then it may mean that you have a corrupted 3D model file.
The gamedoes'twork me help p
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