Troubleshooting this TutorialSometimes, even though you try hard to understand the information in a tutorial, things don't work out quite like you want it to. This page is here to help you resolve any problems you might be having with the tutorial on using 3D models. The Common Mistakes section describes common problems that people have when doing the things in this tutorial, and how to resolve them. The Frequently Asked Questions section describes questions that people have that aren't related to mistakes, but rather, trying to understand the stuff better or exploring how it can be used. If your problem or concern isn't addressed here, feel free to add a comment below, so that I know where you're having trouble. I like to keep these pages fairly clean, so I may remove comments that I felt like have been addressed. If I remove your comment and you don't feel like the problem has been fixed, repost the question and we'll take another look at it. If a tutorial has a mistake in it, I will fix the mistake and reply to the comment with a brief explanation. However, after a couple of weeks I'll likely go back and remove the original comment as well as my reply, because, hopefully, the problem will have been fixed, and it won't be a concern any more. |
Common MistakesNone listed yet… |
Frequently Asked QuestionsNone listed yet… |


I don't see anything on the screen when I run my code for doing this. Do you know what's going on?
when i use my own models exsported from blender as .fbx files i am not seeing any texture on the models.
i have made shure the texture files are in the project and exscluded from the project any help ?
I had the same problem at first, but then I,ve noticed that my model(apple) was to small :)
I changed the parameters of camera and I got my model on the screen :)
the link at the bottom of the page to 3D animation is dead
Fixed now. Thanks for pointing it out!
hi,
I've tryed this taturial, but reciving this error:
"Error loading "Ship". File not found.", on the line "model = Content.Load<Model>("Ship2");"
I was trying anything I know, but nothing helps. anyone? :)
It seems strange to me that there is an error loading "Ship", when the model you are trying to load is called "Ship2". If you download the complete project source code from the tutorial page, do you see the same error?
The other possibility is that "Ship" is one of the texture images that the model needs (as opposed to being the model itself). If that is the case, make sure that all of the images used for texturing are in the location that the model is looking for them (probably in the same directory as the model). Typically, those textures should be placed by the model, so they are in your game project directory, but they are not included in the project (so they don't show up in the Project Explorer, unless you have "Show All Files" turned on).
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