This category of tutorials is designed to teach you the basics of drawing primitives in MonoGame. Primitives, like triangles and lines, are the building blocks of 3D drawing. In the 3D tutorials, we learned how to draw 3D models, which takes us a long way. However, sometimes, we want to be able to draw stuff without having to use a Model. For instance, we may have terrain that we generated in our game. It wasn't loaded in as a model, so we will need to know how to draw our terrain ourselves. These tutorials will teach you how to draw primitives, including triangles and lines, and we will also discuss index buffers, which allow us to draw things faster.
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1 - Drawing TrianglesPrimitives are the basic building blocks of all 3D drawing. By far, the most common primitive is a triangle. Virtually everything in 3D is made of lots of tiny triangles. This tutorial will teach you the basic method of drawing triangles in MonoGame. |