Content Pipeline Tutorials
The content pipeline is an important and powerful part of MonoGame. This set of tutorials starts out with a brief explanation on how to manage content in MonoGame (which you likely went through in the set of tutorials on Getting Started). Next, we will discuss how the content pipeline works in more detail and then show you how to make a custom extension to the content pipeline.
NOTE: There are other tutorials on the XNA side that still need to be ported.
![]() |
4 - Loading XML Game DataLearn how to load general game data with the XML importer. |