Getting Started Tutorials
Before you get started, there are a few things you will need to know and do, which we cover in these four tutorials. These tutorials explain a little bit about what XNA is, how to install the necessary (free) software to use XNA, and how to do some of the basic things in an XNA game. Once you have been through these few tutorials, you will be able to go on to just about anything that you want, though I recommend going to the 2D tutorials next, and then the 3D tutorials, and pick up the rest of the tutorials as you need them.
1 - Introduction to XNAHere is an introduction to XNA. This will give you an idea of how XNA can help you make your game! I would recommend starting here, if you haven't done anything with XNA before. |
2 - Installing XNAThere are a few (free!) things we need to install before we can start making games with XNA. This tutorial will tell you where to go on the Internet to download them and get them installed. |
3 - Creating an XNA Game from the TemplateThis tutorial will show you how to make your first XNA game from a built-in template. The template really does a lot for us, so we can get started quickly. |
4 - Managing Content in XNAIn any game, content is extremely important. All of your art resources, like 3D models, music, sound effects, images, and textures are all called "content". This tutorial covers the basics of working with content in XNA Game Studio. It is a fairly simple task, but it is one that we will use in virtually every other tutorial. |