I've used the Fullscreen tutorial and got it to run. I created a Spaceship at the bottom of the screen and use the mouse to move it left or right. It stops at X= 0 on the left side, but the right side just keeps going for what seems like maybe 50-75 pixles. I had set the background image to W=800 H= 480.
This is the code that I have in the Game Constructor:
graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 480; graphics.IsFullScreen = true;
I did have the: "graphics.ApplyChanges();" part in there but read that I didn't need it(i've tried it with and without also.)
What am I doing wrong to get this extended screen. I have thought of limiting the mouse movement with If statements, and being wary of where I draw sprites but really would like to find out how to fix this problem. Thanks in advance!