Using the XNA tutorials created by RB Whitaker, I finally created my first console game. This game is currently going through Peer Review on the Xbox Indie portal, and should be available on the Indie Marketplace soon.
Anyways, here's a link to my blog where I posted while creating the game. The blog essentially highlights all the changes that the game underwent during development. I apologize in advance that there is no code for the game listed, and I am not currently providing a PC version of the game.
The name of the game is Short Circuit. The game has two game modes, classic and advanced. In both modes you are presented with a grid of lighted buttons and it's your job to turn all the lights off. That may sound easy, but each button will also affect the other buttons around it.
The advanced mode introduces and is based around a three phase light that operates similar to a stop light, this adds an additional level of strategy to the game, and makes levels a bit harder to complete.
When the game is released, you will be able to find it on the Xbox Indie Marketplace for a mere 80 MS points, which is roughly equivalent to about a dollar. I believe that I will have a few left over codes after its published that I can give away, that some of you may be able to use to get a free copy of the game. If you are interested, just reply. I'll randomly pick a few of you and send you a private message containing the code.
Of course, RB Whitaker, you are guaranteed a code if you want it, just let me know.