Need some help with XNA 4.0
I'm looking for a few tutorials, I've been using a few books i have and trying to combine them to get the result i'm after.
I have:
3D Graphics with XNA Game studio 4.0 - Sean James, MS XNA 4.0 Game Dev Cook book - Luke Drumm, and XNA Game Studio 4.0 Programming Dev library - Tom miller (And other books)
i am still learning about Programming in C# and XNA, in terms of my knowledge i'm somewhere between a novice and intermediate, i'm currently trying to implement code for Gravity to a 3D project.
Are there any tutorials for 4.0 which show how to apply Gravity when a 3D model is jumping??
Thanks in advance for any help

