How can I place a tile in the game while it is running? I can place empty tiles, but have not been able to place anything else.
I've tried making a new tile with
Tile tile = new Tile();
and then setting the ID of this new tile
tile.ID = 3;
and using the Put method
currentLevel.Put(tile, row, column);
however this always places a blank tile there.
How can I make it so I can change a tile into another tile?