Hey guys! English isn't my native language so please forgive me for this grammar massacre.
I read good amount of tutorials (ones on this site are awesome, thanks RB), however I haven't met one explaining whole game structure in general. How to group up and manage your game objects, where and how to realize game logic etc. The kind of organizational stuff that affects more a programmer than a player.
I won't throw any more details on you (assuming you could even understand my gibberish) but instead I'll ask you for a good source of.. well, sources of 2d games (preferably more complicated than tetris).
Commentaries, XNA 4.0 and neat organisation would be ideal. Thanks!
Source code of 2d games
Summary:
I am on a neverending quest to find good examples of 2d games for XNA 4.0.
Could you kindly assist me?