If you are familiar with XNA, the following article is worth reading: Celebrating the past and embracing the future of indie gaming.
- You can no longer create a new account for developing for XBLIG.
- In September 2016, you will no longer be able to submit new games.
- In September 2017, they will be closing XBOX Live Indie Games.
XNA has been a great platform to develop games on. XNA has also been a great tool to learn how to program. I guess XNA will continue to be these things without XBOX Live Indie Games. I have really enjoyed using XNA and am still enjoying it.
Crazy thing is, even though the market place will close in 2 years, I'm still hoping to release a game on it. I set this goal, and hope to complete even if the game is only published for a year.
I suppose if another game project is in my future, it may be using a different framework. Perhaps MonoGame? But perhaps XNA will continue to suit my needs as a 'hobby' programmer well into the future. I have heard Steam supports XNA…