hi Guys,
i have a problem with the Content.
In my Game1 Class i can use the content variable to simply load content and it works pretty well.
But i'm not able to get access to the Content in classes that i created by myself.
Can you explain me how i can make the content accessible to classes that i created or added to my project so i can simply type
Texture2D myTex = Content.Load<…>…..; in other classes than Game1.cs?
That would really help me out of hell.
Because at the moment i pass each texture i need in other classes to, for example define a character, by passing them with parameters with the constructor
thanks for help
Marty