I'm using Monogame, Visual studio and the 1.0.9 DLLs, I set up my project as I would do normally with monogame, then I add a reference to RealmFactoryCore.dll to the main project and a reference to RealmFactoryContentManager.dll to the content project (ending in "(content)"), whenever I try to load a map I get the error "Additional information: Could not load Troubled waters asset as a non-content file!", VS tries to tell me that I'm missing a library, but it's right there, only the core works.
I've unblocked the files as that was a previous issue, and at the top of the code there is "using Starbound.RealmFactoryCore;" but "using Starbound.RealmFactoryContentManager;" throws up an error.
It would be nice to get this fixed quickly, as I have a deadline to meet and this is literally the first step I took and there was an issue.