<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>Changing the direction</title>
		<link>http://rbwhitaker.wikidot.com/forum/t-669509/changing-the-direction</link>
		<description>Posts in the discussion thread &quot;Changing the direction&quot; - changing the direction my character faces when moving</description>
				<copyright></copyright>
		<lastBuildDate>Sun, 19 Apr 2026 11:31:45 +0000</lastBuildDate>
		
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-669509#post-1812272</guid>
				<title>(no title)</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-669509/changing-the-direction#post-1812272</link>
				<description></description>
				<pubDate>Wed, 10 Jul 2013 11:41:48 +0000</pubDate>
				<wikidot:authorName>Mark Moonie</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hi yes actual 3d with 3d models what im trying to achieve is the character rotates to the way its moving so say it starts facing forward and I press A to move left i want it to rotate to the left so its facing left and moving left</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-669509#post-1812270</guid>
				<title>Re: Changing the direction</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-669509/changing-the-direction#post-1812270</link>
				<description></description>
				<pubDate>Wed, 10 Jul 2013 11:36:56 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Good suggestion!</p> <p>When you say 3D, are you talking about actual 3D, with 3D models in a 3D world? Or are you talking about like a 2D top-down view, where the player has full 360 degree control over their direction? Or one of four directions (up, down, left, right) like the original Zelda games? Or eight directions, including the diagonals? Or perhaps a general approach that could cover all of these options?</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-669509#post-1811632</guid>
				<title>Changing the direction</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-669509/changing-the-direction#post-1811632</link>
				<description></description>
				<pubDate>Tue, 09 Jul 2013 11:58:36 +0000</pubDate>
				<wikidot:authorName>Mark Moonie</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hey i was wondering if you could explain how i would go about changing the way my character faces when traveling E.g when i press up it moves up and faces up , down moves down faces down(all I have found is 2d but I need 3d )would appreciate any help thank you</p> <p>P.S these are the best tuts on the web</p> <p>Keep up the good work :)</p> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>