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		<title>Toolchains</title>
		<link>http://rbwhitaker.wikidot.com/forum/t-4092070/toolchains</link>
		<description>Posts in the discussion thread &quot;Toolchains&quot;</description>
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		<lastBuildDate>Mon, 15 Jun 2026 02:37:54 +0000</lastBuildDate>
		
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				<guid>http://rbwhitaker.wikidot.com/forum/t-4092070#post-3622740</guid>
				<title>Re: Toolchains</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-4092070/toolchains#post-3622740</link>
				<description></description>
				<pubDate>Mon, 30 Oct 2017 15:22:29 +0000</pubDate>
				<wikidot:authorName>Swatacular</wikidot:authorName>				<wikidot:authorUserId>1334003</wikidot:authorUserId>				<content:encoded>
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						 <p>For the Unity project (Separate from PiscesMike's project above) we will be using the following.<br /> <strong>IDE:</strong> VS2017, Unity3D<br /> <strong>Framework:</strong> Unity 2017.2.0f3 (Latest build as of 10/30/2017)<br /> <strong>Repository:</strong> Unity Collaborate and Bitbucket (For downloads)<br /> <strong>Version Control:</strong> Unity Collaborate Built-in version control<br /> <strong>Task Management:</strong> Trello</p> 
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				<guid>http://rbwhitaker.wikidot.com/forum/t-4092070#post-3621998</guid>
				<title>Re: Toolchains</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-4092070/toolchains#post-3621998</link>
				<description></description>
				<pubDate>Sun, 29 Oct 2017 13:56:47 +0000</pubDate>
				<wikidot:authorName>PiscesMike</wikidot:authorName>				<wikidot:authorUserId>1721619</wikidot:authorUserId>				<content:encoded>
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						 <p><strong>IDE:</strong> VS2017, MonoGame<br /> <strong>Framework:</strong> 3.6<br /> <strong>Repository:</strong> Bitbucket and TortoiseHG, Private<br /> <strong>Version Control:</strong> Mercurial since TortoiseHG, although I have SourceTree installed too. I don't think it will really matter what we're using individually to pull and push, so&#8230;<br /> <strong>Task Management:</strong> Trello</p> 
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				<guid>http://rbwhitaker.wikidot.com/forum/t-4092070#post-3621789</guid>
				<title>Toolchains</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-4092070/toolchains#post-3621789</link>
				<description></description>
				<pubDate>Sun, 29 Oct 2017 03:01:12 +0000</pubDate>
				<wikidot:authorName>Brett208</wikidot:authorName>				<wikidot:authorUserId>2052890</wikidot:authorUserId>				<content:encoded>
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						 <p><strong>IDE:</strong> I'm proposing Visual Studio 2017 for the IDE whether it is MonoGame or Unity.</p> <p><strong>Framework:</strong> If we use MonoGame, do we want to use the current daily build, or the last stable release (3.6). I'm good either way.</p> <p>Not sure what Swatacular would want for Unity?</p> <p><strong>Repository:</strong> I'm happy using Bitbucket again for the repository. I'm assuming Private repo, but am fine going public as long as we decide that up front.</p> <p><strong>Version Control:</strong> Mercurial for the revision system again? I'm okay using Mercurial or Git.</p> <p><strong>Task Management:</strong> Trello for task management has always worked in the past.<br /> Anyways, I'd like to see this stuff nailed down fairly soon. It can take a long time to download and install different versions of VS as needed.</p> <p>-Brett</p> 
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