<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>Bug in program</title>
		<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program</link>
		<description>Posts in the discussion thread &quot;Bug in program&quot;</description>
				<copyright></copyright>
		<lastBuildDate>Fri, 06 Mar 2026 11:53:49 +0000</lastBuildDate>
		
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1300194</guid>
				<title>(no title)</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1300194</link>
				<description></description>
				<pubDate>Tue, 08 Nov 2011 05:59:41 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>I just sent you an email. If you can send me the project, then I'll take a look at it and see if I can figure out what's going on.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1300157</guid>
				<title>(no title)</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1300157</link>
				<description></description>
				<pubDate>Tue, 08 Nov 2011 04:55:39 +0000</pubDate>
				<wikidot:authorName>Matt O</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Nope, I have those in my project already as well. I had that problem at first and then I reread it and put them in but it still isn't working for me for some reason.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1300155</guid>
				<title>Re: Bug in program</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1300155</link>
				<description></description>
				<pubDate>Tue, 08 Nov 2011 04:53:09 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Hmm&#8230; that's strange. You shouldn't need the full .NET framework to do this. Only the client profile.</p> <p>The missing references, though is a separate issue, and there's a possibility that if we fix that, then the first problem will go away, anyway. What you're describing there, sounds like a missing reference to the RealmFactoryCore DLL. In the tutorial, I had said:</p> <blockquote> <p>To tell your XNA game about the right DLLs, you will need to add a reference to RealmFactoryContentManager.dll to your content project. Right click on the References node in your content project and click Add Reference. Browse to where the you saved the DLLs and choose RealmFactoryContentManager.dll. Using the same process, add a reference to RealmFactoryCore.dll to your main project's references.</p> </blockquote> <p>It's that last sentence that describes what may have been missed. Make sure you add a reference to RealmFactoryCore.dll to your main project (not the content project&#8212;it needs a reference to the RealmFactoryContentManager.dll, which it looks like you've maybe already got).</p> <p>By the way, if that's what you missed, I totally take responsibility for that. It just doesn't stand out enough in the tutorial. I'll need to fix it to make it more obvious that you need to add a second reference.</p> <p>Let me know if that solves your problem or not.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1300152</guid>
				<title>(no title)</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1300152</link>
				<description></description>
				<pubDate>Tue, 08 Nov 2011 04:36:04 +0000</pubDate>
				<wikidot:authorName>Matt O</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hi Rbwhitaker, thanks for such a fast reply. So I look at my framework and I am already in the .Net framework 4 client profile. I tried to change it to .Net framework 4 and it resolved the error, but it doesn't recognize the LevelSet and Level namespaces. Maybe I did the tutorial wrong? I thought I followed it correctly but anyways, here is the errors I am getting now:<br /> Error 1 The type or namespace name 'LevelSet' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Matt\Desktop\Realm test\Realm test\Realm test\Game1.cs 21<br /> Error 2 The type or namespace name 'Level' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Matt\Desktop\Realm test\Realm test\Realm test\Game1.cs 22</p> <p>Oh and my email is <span class="wiki-email">moc.oohay|5111myellamo#moc.oohay|5111myellamo</span> if you prefer to talk over email or if you want me to try to send my code to you, whatever helps you out :)</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1300133</guid>
				<title>Re: Bug in program</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1300133</link>
				<description></description>
				<pubDate>Tue, 08 Nov 2011 04:17:40 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Oh, I forgot to describe how to change your game to the .NET 4.0 Framework.</p> <p>This is a pretty easy thing to do, so maybe you already know how. But to do this, right click on your project in the Solution Explorer and choose <strong>Properties</strong>. This will bring up a little window that has tabs along the left edge. Click on the <strong>Application</strong> tab. On that tab, there should be an option that says: <strong>Target framework:</strong>. Under that, there's a combo box that has several choices, one of which should be <strong>.NET Framework 4 Client Profile</strong>. Choose that one, and you should be good to go.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1300129</guid>
				<title>Re: Bug in program</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1300129</link>
				<description></description>
				<pubDate>Tue, 08 Nov 2011 04:12:10 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>OK, I took a closer look at it. Realm Factory was built for the .NET Framework version 4.0. If your game is targeting the 3.5 framework, then you'll get this message. So this can go one of two ways. First, I can additionally build DLLs for the 3.5 framework which you could use instead, or second, you can change your game to work with the 4.0 framework. Probably, both should happen. I think if you have that option, you should be targeting the latest and greatest version of the .NET framework. But, probably, when it comes down to it, I probably ought to provide DLLs for both the 3.5 version and 4.0 version. Is there any chance you are using a version even earlier than 3.5?</p> <p>By the way, I don't have your email address, even though you provided it. That went to Wikidot (though I trust them to keep it safe). As you can maybe see, I'm in the process of getting my own site up and running (the starboundsoftware.com site that you downloaded Realm Factory from) where I'll actually have control over things like that.</p> <p>Anyway, let me know if that helps!</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1299695</guid>
				<title>Re: Bug in program</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1299695</link>
				<description></description>
				<pubDate>Mon, 07 Nov 2011 18:41:34 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Hi Matt, I'm glad you got a chance to play around with the program, and thanks for taking the time to submit a bug report. Also, thanks for letting me know that you were having problems with the 'submit a bug' feature in Realm Factory. I'll have to look into that as well.</p> <p>In the mean time, let me see what I can do to resolve this issue.</p> <p>I'm a tiny bit confused about where you're having this problem, specifically. Is this when you are trying to actually use Realm Factory, or is it when you try to load the created levels into your game? If it is when you are loading it into your game, are you trying to run it on an Xbox or the PC?</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1299387</guid>
				<title>Re: Bug in program</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1299387</link>
				<description></description>
				<pubDate>Mon, 07 Nov 2011 08:43:23 +0000</pubDate>
				<wikidot:authorName>ff8jake</wikidot:authorName>				<wikidot:authorUserId>1215695</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Hi Matt,</p> <p>Haven't had a chance to play with Realm Factory yet but the error you are receiving most likely isn't a problem with your .net framework. .NET has a &quot;full featured&quot; version and a &quot;client&quot; version. The error message is telling you that your project is currently configured to &quot;client&quot; (which is a thinned down version of .NET, I believe the Xbox has it as well as Windows Phone?) and that you are attempting to use some assemblies not available in the &quot;client&quot; version of .NET. Think of it as Visual C#'s way of saying &quot;hey, you want to make this using the 'client' version but you're trying to use stuff from the 'full featured' version and it's a no no&quot;. Typically the &quot;Target Framework&quot; of your project can be changed in its properties.</p> <p>I made a small level editor for my own game that required some Content Pipeline assemblies to export XML files, which unfortunately are only available in the full .NET. Due to this I have to have one project for my level editor (that uses the full .NET) and another project for my game (that uses the client version to still be compatible with most users' machines/devices).</p> <p>I won't go so far as to suggest a fix for this (as I have no clue how Realm Factory connects to existing projects), but hopefully the info might help you get it working yourself. :)</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-408426#post-1299315</guid>
				<title>Bug in program</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-408426/bug-in-program#post-1299315</link>
				<description></description>
				<pubDate>Mon, 07 Nov 2011 05:22:55 +0000</pubDate>
				<wikidot:authorName>Matt O</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Hi, first off I think your program sounds very useful to me but I am having a problem getting it to work. I followed what you say to do in the tutorial but I get this error when I try to run it:</p> <p>Warning 1 The referenced assembly &quot;RealmFactoryContentManager&quot; could not be resolved because it has a dependency on &quot;Microsoft.Build.Utilities.v4.0, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a&quot; which is not in the currently targeted framework &quot;.NETFramework,Version=v4.0,Profile=Client&quot;. Please remove references to assemblies not in the targeted framework or consider retargeting your project. C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets 1360</p> <p>I guess it means I have a problem in my .net framework but I am not sure. If you could let me know how to fix this I would greatly appreciate it. You can post it here on the site (i check your site frequently, love the tutorials) or email me (I provided it in the email box) Thanks again and I will let you know if I find any more bugs :) Also I tried to send this through the bug report but it didn't work. I think it was too long</p> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>