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		<title>What&#039;s this? Strangeness and v 2.0.0 on the horizon (including MonoGame)!</title>
		<link>http://rbwhitaker.wikidot.com/forum/t-14011605/what-s-this-strangeness-and-v-2-0-0-on-the-horizon-including</link>
		<description>Posts in the discussion thread &quot;What&#039;s this? Strangeness and v 2.0.0 on the horizon (including MonoGame)!&quot;</description>
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		<lastBuildDate>Wed, 13 May 2026 19:04:28 +0000</lastBuildDate>
		
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				<title>(no title)</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-14011605/what-s-this-strangeness-and-v-2-0-0-on-the-horizon-including#post-4961630</link>
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				<pubDate>Fri, 23 Apr 2021 23:05:35 +0000</pubDate>
				<wikidot:authorName>Hence</wikidot:authorName>								<content:encoded>
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						 <p>glad to see you're still working on the editor. I am brand new, so I can't test anything, but I am looking forward to running through your tuts for 1.0 soon. Thanks for all the work you put into the educational materials. I've learned the most from you.</p> 
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				<guid>http://rbwhitaker.wikidot.com/forum/t-14011605#post-4909930</guid>
				<title>What&#039;s this? Strangeness and v 2.0.0 on the horizon (including MonoGame)!</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-14011605/what-s-this-strangeness-and-v-2-0-0-on-the-horizon-including#post-4909930</link>
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				<pubDate>Thu, 25 Feb 2021 11:48:35 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
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						 <p>I'm in the process of getting a Realm Factory 2.0.0 up and ready to go. This has switched to MonoGame instead of XNA, and also has updated to VS 2019 and .NET Framework 4.8. I wanted to update it to .NET Core or even .NET 5, but there were some resolution/scaling issues that I don't think I have time to address right now. Either way, it is a giant step forward.</p> <p>In the tiny chance that somebody out there is interested in giving it a whirl, I've got a branch that has the fixes ready to go (release/2.0.0 and develop both have it). I want to get some artifacts up soon, but have at least one more issue to sort through (stripping out the EULA) first.</p> 
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