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		<title>Script to manage content not working in Monogame&#039;s tutorial</title>
		<link>http://rbwhitaker.wikidot.com/forum/t-1086606/script-to-manage-content-not-working-in-monogame-s-tutorial</link>
		<description>Posts in the discussion thread &quot;Script to manage content not working in Monogame&#039;s tutorial&quot;</description>
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		<lastBuildDate>Sun, 19 Apr 2026 12:06:09 +0000</lastBuildDate>
		
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				<guid>http://rbwhitaker.wikidot.com/forum/t-1086606#post-2214778</guid>
				<title>Re: Script to manage content not working in Monogame&#039;s tutorial</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-1086606/script-to-manage-content-not-working-in-monogame-s-tutorial#post-2214778</link>
				<description></description>
				<pubDate>Fri, 23 Jan 2015 14:42:09 +0000</pubDate>
				<wikidot:authorName>Repstyle</wikidot:authorName>				<wikidot:authorUserId>43526</wikidot:authorUserId>				<content:encoded>
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						 <p>I get that thing working !<br /> I can't explain why is it working but this is what i've done :</p> <p>Install the script Monogame project with the &quot;XnaFor2013-32Bit.ps1&quot;</p> <blockquote> <p>Here this don't work and the template &quot;Monogame Content Project&quot; don't appear)</p> </blockquote> <p>Install Visual C# Express 2010 (keeping the 2013 version installed)<br /> Launch VS2010</p> <blockquote> <p>Here the &quot;Monogame Content Project&quot; appear but when i try to add it to a solution made with VS2010 it say that this template can't work with that version of VS)</p> </blockquote> <p>Launch VS2013</p> <blockquote> <p>Now the &quot;Monogame Content Project&quot; appear in template list and i can use it in a solution</p> </blockquote> <p>That's all.<br /> Weird.</p> 
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				<guid>http://rbwhitaker.wikidot.com/forum/t-1086606#post-2214010</guid>
				<title>Script to manage content not working in Monogame&#039;s tutorial</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-1086606/script-to-manage-content-not-working-in-monogame-s-tutorial#post-2214010</link>
				<description></description>
				<pubDate>Thu, 22 Jan 2015 17:57:46 +0000</pubDate>
				<wikidot:authorName>Repstyle</wikidot:authorName>				<wikidot:authorUserId>43526</wikidot:authorUserId>				<content:encoded>
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						 <p>Hello,</p> <p>I'm enjoying the Monogame Tutorial since some days.<br /> I am still learning C#, i have strong basis but i can't say that i am a programmer for now. Anyway.<br /> I was following the &quot;Getting Started Monogame Tutorial&quot; and i met an issue with the content pipeline subject.</p> <p>I am using Visual Studio C# Express 2013 for Windows desktop.<br /> I tried to install the Rb Whitaker's script &quot;Monogame Content Pipeline&quot; to handle the content pipeline but the install didn't fully work (that say that it can't find some directories on my computer) and the template project &quot;Monogame Content Project&quot; never appeared.<br /> After that, i tried to install xna in my own way (the normal way in fact) and the result gave me an add-on named &quot;Content Pipeline Extension Library&quot;.<br /> I tried to add it to my solution but that warning appeared :</p> <p>Warning 1 The referenced project 'ContentPipelineExtension1 target superior framework version (4.5) to the current version of the project target framework (4.0). This can cause the failure of generation if the types of assemblies outside the target framework of this project are used by a project in the dependency chain. Game1</p> <p>I can't solve the issue &#8230;<br /> Someone can help me with that ?<br /> Do you know if the official Monogame content pipeline is out and ready to work ?</p> <p>Thanks</p> 
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