<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>3D Modeling (new threads)</title>
		<link>http://rbwhitaker.wikidot.com/forum/c-2112222/3d-modeling</link>
		<description>Threads in the forum category &quot;3D Modeling&quot;</description>
				<copyright></copyright>
		<lastBuildDate>Fri, 06 Mar 2026 11:25:20 +0000</lastBuildDate>
		
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2237027</guid>
				<title>Spring 2017 3D Modeling Challenge - Week 3</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2237027/spring-2017-3d-modeling-challenge-week-3</link>
				<description></description>
				<pubDate>Fri, 21 Apr 2017 04:35:02 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>This is the place to post your results for Week 3!</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2224007</guid>
				<title>Spring 2017 3D Modeling Challenge - Week 2</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2224007/spring-2017-3d-modeling-challenge-week-2</link>
				<description></description>
				<pubDate>Sat, 15 Apr 2017 02:33:37 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Post your results for the 3D modeling challenge Week #2 here!</p> <p>Screenshots are great. Perhaps a picture or two of the model (you'll need to upload them elsewhere on the Internet and link to them here. Look at Wikidot's syntax for showing an image.) One with a wireframe would be helpful.</p> <p>A link to the actual 3D model to download would also be cool, but not required.</p> <p>Some metadata about your model might be fun as well. The exact number of minutes you worked on it, what you used to make it, poly count, etc. (But don't feel like you need to spend an additional hour on submitting your model. It should only take a few minutes to get it uploaded.)</p> <p>If you spent more than an hour on your model, I think we'd all still love to see what state things were in at the hour mark as well. (And how much total time you spent on it.)</p> <p><strong>Due Date: 16 April 2017</strong></p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2209200</guid>
				<title>PiscesMikes results</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2209200/piscesmikes-results</link>
				<description>My results</description>
				<pubDate>Fri, 07 Apr 2017 04:46:08 +0000</pubDate>
				<wikidot:authorName>PiscesMike</wikidot:authorName>				<wikidot:authorUserId>1721619</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Here's what I got done in an hour.. .</p> <p><iframe src="https://www.youtube.com/embed/3Ya7C9gEpzM?ecver=2" width="640" height="640" frameborder="0" style="position:relative;width:100%;height:100%;left:0" allowfullscreen="allowfullscreen"></iframe></p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2206386</guid>
				<title>Spring 2017 - 3D Modeling Challenge - Rules/Description</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2206386/spring-2017-3d-modeling-challenge-rules-description</link>
				<description></description>
				<pubDate>Wed, 05 Apr 2017 14:16:08 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>The Spring 2017&#160;3D Modeling Challenge will run for 8 total weeks, from 3 April 2017 to 28 May 2017, and is intended to help people interested to get a bit of 3D modeling practice (1 hour per week, on a new model every week).</p> <p>Everybody who is participating will spend 1 hour on a model (of their own choosing) per week, and share it with the rest of<br /> the people in the group.</p> <p>The focus is modeling, not texturing, rigging, or animation. 1 hour isn't a whole lot of time to do all of those things, so the focus is on just modeling, and I suspect most people will just leave their models with the default texture/material in whatever program they choose to use</p> <p>There are no constraints on what programs, tools, or techniques you use.</p> <p>There won't be any formal instruction on how to model or use the software, but I'm sure there will be discussion and people helping each other out.</p> <p>You're allowed to work beyond the hour on a model, but should probably post pictures and/or the model file itself at the 1-hour mark (and then perhaps additionally the final version).</p> <p>You should submit some pictures of your model, the model file itself, or both in the forum (links below) every week by the end of the day Sunday.</p> <p>Week 1 can be found here: <a href="http://rbwhitaker.wikidot.com/forum/t-2206374/sprint-2017-3d-modeling-challenge-week-1">http://rbwhitaker.wikidot.com/forum/t-2206374/sprint-2017-3d-modeling-challenge-week-1</a></p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2206374</guid>
				<title>Sprint 2017 3D Modeling Challenge - Week 1</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2206374/sprint-2017-3d-modeling-challenge-week-1</link>
				<description></description>
				<pubDate>Wed, 05 Apr 2017 14:06:36 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Post your results for the 3D modeling challenge Week #1 here!</p> <p>Screenshots are great. Perhaps a picture or two of the model (you'll need to upload them elsewhere on the Internet and link to them here. Look at Wikidot's syntax for showing an image.) One with a wireframe would be helpful.</p> <p>A link to the actual 3D model to download would also be cool, but not required.</p> <p>Some metadata about your model might be fun as well. The exact number of minutes you worked on it, what you used to make it, poly count, etc. (But don't feel like you need to spend an additional hour on submitting your model. It should only take a few minutes to get it uploaded.)</p> <p>If you spent more than an hour on your model, I think we'd all still love to see what state things were in at the hour mark as well. (And how much total time you spent on it.)</p> <p><strong>Due Date: 9 April 2017</strong></p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2183041</guid>
				<title>Speed Modeling Course - Discussion on Specificity</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2183041/speed-modeling-course-discussion-on-specificity</link>
				<description></description>
				<pubDate>Sat, 25 Mar 2017 15:56:00 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>I'm creating a separate thread to open the discussion about how specific we want to be in terms of topics for our little 3D modeling course.</p> <p>Do we want to be very specific, so that everybody is basically modeling the same thing?</p> <p>Do we want to make it more of a category of things, like &quot;Something on your desk&quot;?</p> <p>Do we want to make it extremely generic, like &quot;a mythical creature&quot;?</p> <p>Do we want to just say, &quot;Make anything. Just pick something and do it in the allotted time&quot;?</p> <p>I'm actually OK with any of these options. If you're participating, please vote and share your thoughts.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2183035</guid>
				<title>Speed Modeling Course Topic Suggestions</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2183035/speed-modeling-course-topic-suggestions</link>
				<description></description>
				<pubDate>Sat, 25 Mar 2017 15:53:08 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>This is the place to make suggestions about what kinds of things we can model. This is a brainstorming thread. No idea is a bad idea. Keep in mind we haven't decided on whether we want to be very specific (&quot;An Xbox One controller&quot;) very generic (&quot;a mythical creature&quot;) or somewhere in the middle. All ideas are welcome right now.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://rbwhitaker.wikidot.com/forum/t-2161986</guid>
				<title>3D Modeling &quot;Course&quot;</title>
				<link>http://rbwhitaker.wikidot.com/forum/t-2161986/3d-modeling-course</link>
				<description></description>
				<pubDate>Sun, 12 Mar 2017 22:34:12 +0000</pubDate>
				<wikidot:authorName>rbwhitaker</wikidot:authorName>				<wikidot:authorUserId>88099</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>I'm moving forward with making good on my promise to add in an art facet to the website. I do not have the art skills to create tutorials on any form of art, unfortunately.</p> <p>But I feel that the bulk of getting good at art is practice, practice, practice, along with constructive feedback. Given that framework, I think there's plenty we can do.</p> <p>To this end, I'm announcing that I'm planning on putting together a super lightweight 8-week 3D modeling &quot;course&quot; that will run in April and May. The expected workload for the course is about 1 hour per week, so it's not a huge investment.</p> <p>I'm flexible in terms of what happens during this course, so if you have ideas, please post below. But my current plan is to give out an &quot;assignment&quot; to make a 3D model of something specific (e.g., &quot;a sword&quot;, &quot;a gun&quot;, &quot;a cottage house&quot;, etc.) determined weekly, possibly collectively by the members of the course with a time constraint of 1 hour. The time limit prevents people from spending forever on it, and having it consume their entire week.</p> <p>In the future, I'd love to expand the 3D Modeling Course to include things like drills (practicing hard aspects of the art), technical reading (getting better at the theory), and spending more time on bigger portfolio pieces. But I think for the first run, we keep it simple. (I'm also leaning towards a focus on just modeling, and not texturing, rigging, or animation for now.) At any rate, lots of room for future expansion, but I'd lean towards keeping it simple for the time being, and see where that leads us.</p> <p>Any thoughts or suggestions? Any takers?</p> <p>I'll probably do this, even if nobody else joins me. The timing is such that this will be ending right when the next competition is starting up, which works well for me.</p> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>